This command can be used to change the religion of either a country or province, specified by a country tag or province ID. The ID of the casus belli you wish to remove. This command will print a list of flags for the province with the specified ID to the console. May crash the game. what you want it to be called). This command adds the specified amount of mandate to the country you are currently playing as. If the specified province is a territory, it will be made into a state - if it is a state, it will be made into a territory. The country tag of the country you wish to view the value of a modifier for. The tag of the country you wish to add a colonist to. add_unrest [cid type] [cid index] [amount]. Victoria 2 Cheats If an amount is not specified, the default (999) will be applied. If not specified, the province will be claimed for your current country. The ID of the province you wish to spawn Jan Mayen in. The ID of the insult you wish to be sent. Province manpower is base manpower * manpower efficiency * local autonomy. The amount of population you wish to add to the specified province. The ID of the province you wish to upgrade to a center of trade (and/or adjust the level of). This is a debug command - it tests a specified mission. If you've made changes to a lua or GUi file, this command can reload the file and apply the changes without you needing to restart your game. Optional - the amount of government ability points to add. Use 'timer' to see results/data collected. They will extend your range after you finish coring them. E.g. insult [country tag] [country tag] [insult id] DLC: Dharma. Optional. If not specified, the country you are currently playing as will be affected. 'English'). Optional. Optional. If no country tag is specified, this command will apply to the country that you are playing as. The country tag of the country you wish to add reform progress to. This command adds the specified idea group to your country, or the specified country tag. The tag of the country you wish to toggle the lucky nation status of. The country tag to add trust to (trust is added from the country you are currently playing as). The amount of army professionalism to add. The tag of the country you wish to add/remove war exhaustion from. The tag of the country you wish for the consort to be from. There is no way to specify another country tag/amount - use the tag command to switch to another country and use this command to add splendor to another country. Optional. meritocracy [amount] [country tag] DLC: Mandate of Heaven. The tag of the country you wish to integrate into another. If specified, the country with the specified tag will have their liberty desire modified. It is useful to make an army reevaluate decisions if conditions have changed but the game is not updating. See argument information for more help. For country tags, see our. The country tag of the country you wish to add Revolutionary Zeal to. church_power [amount] [country tag] DLC: Common Sense. The amount of piety you wish to add to the specified country. If not specified, this will default to the country you are currently playing as. This command re-initiates the chat (reloads the chat). The country tag of the country you wish to end all wars they are involved in. EU4 Add_colonist Command General Information This command adds a colonist to the country with the specified country tag. See argument information for where to place the file. add_liberty_desire [amount] [country tag]. HOI4 Cheats . This command can be used to add to the reform level of the Holy Roman Empire. The command makes the specified country the march of the second specified country. Specify a negative number to remove progress. This command enables and disables (toggles) the collision box debug information being drawn on the screen. The tag of the country you wish to make a march. The ID of the Shinto incident you wish to start. The ID of the province you wish to change the base production of. This command causes the game client to go out of sync (OOS). Optional. The ID of the provice you wish to start the pirate within. This command enables observe mode - meaning the AI will make full control of the game and you will no longer control a country (also known as spectator mode). This command sets the culture of the specified court member. Upon seeing that I lost colonial range when my first Colonial Nation formed, I abruptly cancelled the founding of a colony in another region that would have put me over the 4 province limit, or i would have been completely locked out of any further colonization in the new world. The northern coastal provinces of the United States are the first priority. This command adds the specified amount to all 'power points'. This command enables and disables (toggles) god mode. NOTE: This command will only end wars the country is the aggressor or defender in, not wars they are assisting in (e.g. The country tag of the country you wish to add the previously specified stability/idea/technology group to. 9 yr. ago. Specify -1 here to revert the combat dice to normal (making it random again). This is a debug tool - it is used to test for GPU memory leaks. This is a toggle command. This command adds the specified amount of innovativeness to the country with the specified tag. Optional. If you do not specify a country tag, the country you are playing as will be affected. Even if your capital is in the new world. To find out the CID type of a faction, enable debug_mode, switch to a country that the faction is a rebel to and head to the "Stability & Expansion" tab of the Country View menu. incident [shinto incident id] [country tag] DLC: Mandate of Heaven. Type a command into the text box and hit ENTER to send it. This command prints a specified amount of random RGB (color) values to the game.log file. If you do not specify an amount, the default amount is 100. See argument information for subject types and IDs. This command shows the modifier values (boosts, etc) for the specified province ID. Syntax colonize [province id] Province ID This command spawns an actor with the specified name and within the specified province. declare_war [country tag] [country tag] [call allies]. The amount of sailors to add to the specified country. Note that this number will be multiplied by 1000, so a value of 2 here would add 2,000 manpower. The country tag of the country you wish to end the mission cooldown for. This command removes the wait time required for a enroute diplomats to be appointed (ignores the date check). Syntax add_core [province id] [country tag] Search Our Database of 304 EU4 Console Commands Onwards >> Examples add_core 18 Lapland has a province ID of 18. And like all of the games that Paradox makes, EU4 is a master class in complexity. Specify negative numbers to remove piety. The amount of reform progress with you wish add. The tag of the country you wish to make this a core of. The leader's Siege rating, a number from 0-6. If you do not specify a country tag as a second argument, the command will apply to the devotion of the country you are currently playing as. reichsreform / emperor_reichsreform (Call for Reichsreform), reichsregiment / emperor_reichsregiment (Institute Reichsregiment), hofgericht / emperor_hofgericht (Reform the Hofgericht), gemeinerpfennig / emperor_gemeinerpfennig (Enact Gemeiner Pfennig), landfriede / emperor_landfriede (Ewiger Landfriede), erbkaisertum / emperor_erbkaisertum (Proclaim Erbkaisertum), privilegia_de_non_appelando / emperor_privilegia_de_non_appelando (Revoke The Privilegia), renovatio / emperor_renovatio (Renovatio Imperii), emperor_reichsstabilitaet (Absolute Reichsstabilitt), emperor_landsknechtswesen (Create the Landsknechtswesen), emperor_reichstag_collegia (Establish the Reichstag Collegia), emperor_expand_gemeiner_pfennig (Expand the Gemeiner Pfennig), emperor_rechenschaft (Embrace Rechenschaft Measures), emperor_imperial_estates (Curtail the Imperial Estates), illius_qui_se_pro_divini (Illius Qui Se Pro Divini), apostolicae_servitutis (Apostolicae Servitutis), immensa_aeterni_dei (Immensa Aeterni Dei). The ID of the province you wish to start a native uprising within. This command enables and disables (toggles) a specified country's lucky nation status. If this argument is specified, the idea group will be added to this country. This command will set your country's military leader's trait to the trait with the specified trait ID. This command shows and hides (toggles) the pause banner in the game's GUI. The country tag of the country you wish to kill all court advisors in. If not specified, the country you are currently playing as will be affected. The country tag of the country you wish to remove from your country's interest. The ID of the imperial incident you wish to start. Optional (default amount is 100). The tag of the country you wish to change the amount of favor for (the amount of favor towards your country, that is). The amount of favor you wish to add. A number between 0 and 50 - higher numbers make the combat sound less frequent. This command adds the specified amount of trust (from your current country) to the specified country tag. Specifying a negative amount reduces innovativeness. This command will kill the ruler of the specified country. Specify a negative number to reduce Revolutionary Zeal. #1 Bandini Aug 13, 2013 @ 7:06pm That's what the problem is; I've improved my colonisation range, but there still is no un-conolised land within my range. Blog; Other Command Lists . This command can be used to generate/randomize a new part of the map. If a country tag is specified, it will be executed within that country. This debug command can be used to verify localization keys. The country tag of the country you wish to start a golden age within. This command sets the controller of a specified province to the specified country tag (if no country tag is specified, the country that you're playing as will become the controller). Specify a negative number to remove. add_prosperity [province id] [progress %]. This command adds loyalty to the estate with the specified ID. Negative numbers reduce diplomatic power. Europa Universalis 4 Wiki Active Wikis AoW: Planetfall Cities: Skylines Crusader Kings 3 Empire of Sin Europa Universalis 4 Hearts of Iron 4 Imperator: Rome Prison Architect Stellaris Surviving Mars Surviving the Aftermath Vampire: The Masquerade Victoria 3 Optional. Europa Universalis IV. If no country tag is specified, the country you are currently playing as will become the owner of the specified province. golden_age [country tag] DLC: Mandate of Heaven. This command sets the religion of the specified court member to the religion with the specified ID. If not specified, the country will be discovered for the country you are currently playing as. This command forms a union between the two specified countries. A number. The amount you wish to add to the current reform level of the Holy Roman Empire. This command sets the specified global flag. The tag of the country that should no longer class the specified province as a core. A number. If not specified, a cardinal within the country you are currently playing as will be killed. The amount of points you wish to add to all powers. Negative numbers will remove money. If you don't specify a country tag as the second argument, this command will appy to the country that you are playing as. To start a distaster within another country, switch to it using the, leader [fire] [shock] [maneuver] [siege] [, power [stability key / idea group key / tech key] [, This command will make you play as (switch to) the specified country tag. By default, typing this command will turn on instant colonization. authority [amount] [country tag] DLC: El Dorado. armylog.txt), a log of the reevaluation will be saved to this file (which can then be found in your game's installation directory). This command will also affect AI countries making them instantly colonize too. EU4 Add_core Command General Information This command makes the province with the specified ID a core of the country it belongs to. This command can be used to add and remove military power to/from a specified country. The ID of the province you wish to claim for your current country (or another country if you specify a country tag after). It will be saved in your game's installation folder. This command disables Great Power Frenzy. This command enables debug tooltips meaning country tags, province IDs and border distances will be shown to you when you hover over locations in the game. Use clr_flag to remove. If a country tag is specified, the newly created admiral will be added to that country, if not, the admiral will be added to the country you are playing as. If not specified, the country that you are playing as will be affected. The country tag of the country you wish to add points to all powers for. remove_trait [ruler trait id] DLC: Rights of Man. This command prints out statistics attaining to power spending for all countries. The level you wish to set your country's isolationism to. what you want it to be called). If AI war declarations are turned on, using this command will turn them off (default). May crash the game. Optional. The country tag of the rival country you wish to make no longer a rival. clr_consort_flag [country tag] [flag id] DLC: Rights of Man. If not specified, this command will apply to the country you are currently playing as. So annoying. If you do not specify a country tag here, your own country will be affected. Specifying a country tag as a second argument will result in this command changing the age of that country's ruler. Note that this command *sets* age, it does not add this number to the consort's existing age. The country you wish to kill the consort within. The number you wish for the combat dice to always land on. This command is a debug tool - prints diplomatic action debug information and statistics to the game.log file. The country you wish to start the event within. Format of YYYY.MM.DD - for example 1600.10.20 for 20th October 1600. Optional. Use the command 'frenzy_off' to disable. The country tag of the country you wish to become a subject. Optional. Increasing colonial range. Optional. This command can be used to change the frequency of the random sounds emitted from the combat view. This console command sets the drill for all sub units to the specified amount. The value you wish to set the specified province's base tax to. Optional. This debug command runs the code test with the specified code test ID. The amount added is equal to the number specified multiplied by 100: an amount of 1 would add 100 natives. The value you wish to set the specified province's base manpower to. This debug command prints to the console 'Not Successful'. This command removes a country from your country's interest. The tag of the country you wish to add manpower to. The country you were playing as before will be controlled by AI. change_religion [country tag / province id] [religion id]. This console command sets the age of your ruler to the specified amount of years. The amount of man power is 1000x the number entered (e.g. The tag of the country you wish to add authority to. The country tag of the country you wish to log all crownland changes for. In yesman mode, the AI of all countries will instantly accept any proposal/offer you may (regardless of circumstances, etc). not your computer/real life date). flagship_heavy [name] [ability id] [ability id] [ability id]. This command will end all wars the specified country is engaged in. The tag of the country you wish to clear the consort flag from. The amount of trust to add. fervor [amount] [country tag] DLC: Wealth of Nations. The ID of the province you wish to clear the flag from. The Europa Universalis IV console can be opened by pressing one of the following keyboard hotkeys: `, ~, SHIFT + 2. Note that, like the reset_migrate command, this only ends the current cooldown in place, a cooldown will be applied again when you next cancel a mission. This command can be used to set the number the combat dice will roll to, meaning it will no longer be random. Some nations are better equipped than others to become colonial powers, however, and it's important to make your choice carefully. Press ~ (the key above TAB) to bring up the console. For the second thing there is a workaround that doesn't even require mods or console commands. This command toggles (enables and disables) the games self-learning AI (artificial intelligence). This cheat will add the specified amount of stability to the specified country tag. Optional. If specified, the country with this country tag will have the age of their consort set (as opposed to your country). The ID of the province to set the missionary progress for. Read my blog. tributary [country tag] DLC: Mandate of Heaven. The country tag of the country you wish to change the stability of. The country tag of the country you wish to spawn the leader for. Could well be more than 10%, maybe 25%. The first country tag is for the country you wish to clear the aggressive expansion towards. The amount of money you wish to add to the Curia Treasury. The country tag of the country you wish to add or remove doom to/from. If they are already disabled, running this command will re-enable them. Optional. This command adds the specified amount of humans to your current country. NOTE: If the country already has at least one colonist, this command may reset existing colonist stats/values. Court member IDs: The ID of the religion you wish to set the court member's to. The ID of the flag you wish to clear from the consort. Optional. Specify a negative number to remove. add_to_curia_treasury [amount] DLC: Emperor. If a province ID is specified, it will be toggled in that province, if not, it will be toggled in all provinces. The ID of the estate agenda you wish to start. Instant colonization, as you might've guessed, makes colonization instant. This command reloads the game's trade winds. This command changes the date of the game to the date specified. The country tag of the country that has aggressive expansion imposed on that you want to clear. Useful for debugging issues related to AI budgets. The amount of fervor you wish to add. change_religion_court [court member id] [, This command sets the religion of the specified court member to the religion with the specified ID. A country tag. favors [country tag] [amount] DLC: The Cossacks. This command adds a missionary to the country with the specified country tag. This command starts a native uprising within the province with the specified ID. The amount of doom you wish to add to the target country. The country tag of the country that you wish to send the insult. This command updates the localisation file for the specified language tag (e.g. Press the up or down arrow keys to traverse through previously executed commands. This command will add the specified amount of Republican Tradition to the country with the specified country tag. This cheat adds spy network points to the specified country tag. The ID of the estate you wish to add loyalty to. Type a command into the text box and hit ENTER to send it. The distance from Tunis (my nearest province to Africa) is definatly closer to Senegal then Canary Islands are to Peru. The amount of local autonomy you wish to add to the specified province. Specify a negative amount to remove base unrest. The tag of the country you wish to add army tradition to. I know for certain that one colonization idea provides 50% to range. If not specified, the country you're playing as will be affected. This console command makes the country with the specified country tag a Tributary state. The ID of the province you wish to begin reformation within. Otherwise, it will disable it. If you specify a country tag here, the casus belli will come from this country, rather than the one you are playing as. Specify a negative number to remove mandate. Specify a negative number to remove. army_professionalism [amount] [country tag]. The ID of the province you wish to view province flags for. This command removes the limitation that restricts amount of major missions you can choose from. In my current Holland-->Netherlands run, I was planning on doing a tall colonial/trade empire. This console command adds the reform with the specified ID to the Holy Roman Empire. Idea Group IDs If specified, the country with this tag will have their army reevaluated. culture - Changes province culture to your primary culture. This amount is multiplied by 100, so entering 1 here would add 100 natives (not just 1). controll - Gives you control of a province. The level to set the center of trade in the specified province to. The ID of the global flag you wish to clear. The tag of the country you wish to add to your interest. This command will start a reformation within the province with the specified province ID. This command adds the specified amount of sailors to the specified country. If not specified, this command will apply to the country you are currently playing as. Note that they should be of the Reformed religion (as otherwise there is no fervor to add or remove). Specify a negative number to remove. The ID of the achievement you wish to test. If specified, the specified province will be claimed for the country with this tag. This command enables and disables (toggles) fullscreen mode for the game. This command will toggle (enable and disable) yesman mode. Specify a negative number to remove stability. The ID of the province you wish to add natives to. Specify a negative number to remove inflation. The file should be located in the game's root directory (the main folder for the game, where EU4.exe is located). If not specified, the country you are playing as will be affected. This command, if executed without any arguments (just 'SetRandomCount'), will set the random count to 0. This command prints the current backend being used for graphical rendering. If specified, this should be the name of the animation you wish to spawn the actor with. If revolts are enabled, running this command will turn them off. To start a distaster within another country, switch to it using the tag command. My guess is using that math on all colonial regions will give you a grand total above 100. This command reloads all lakes existing across the game. The country tag of the country you wish to add/remove church power from. This is a debug command that creates and opens up a new startup screen (the screen that loads when you open the game). Click on the name of a command to visit its command page for more help and examples. The text you wish to search all commands for. The tag of the country you wish to be the aggressor (start the war). Otherwise, this command will apply to the country you are playing as. If you do not specify an institution, all institutions within the province will be embraced. This command toggles (enables and disables) fog of war (FoW). Negative numbers can be used to decrease the absolutism of a country. The tag of the country you wish to have the first specified country integrated into. This command can be used to advance the progress of a missionary within a specified province. This console command creates a center of trade with the specified level (1-3) in the specified province. Specify a negative number to remove karma. EU4 patch 1.13 YEREN into Qing true one tag (no CN) AAR: For the horde! 'combat_dice 3' would mean the combat dice would always land on 3. This is a debug command.